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RESUME
GAME PROJECTS
User Research Producer
Crystal Call: June-Dec 2020
SMU Guildhall; Unreal Engine
-Playtested levels for establishing metrics and advised on game balance.
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User Research Producer
Curse That Magic Cat!: June-Dec 2020
SMU Guildhall; Unreal Engine
-Researched game conveyance and user comprehension of mechanics.
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User Research Producer
Puzzle Box Palace: June-Dec 2020
SMU Guildhall; Unreal Engine
-Measured puzzle difficulty and how players approached solutions.
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User Research Producer
Space Smack!: June-Dec 2020
SMU Guildhall; Unreal Engine
-Gauged player comprehension of control schemes.
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User Research Producer
Trikaya: June-Dec 2020
SMU Guildhall; Unreal Engine
-Evaluated players’ emotional responses to game mechanics.
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Producer
HaberDashers: Jan-May 2020
SMU Guildhall; Unreal Engine
-Helped lead a team of 57 to create an arcade racing game in Unreal.
-Lead UI/Audio team through daily SCRUM meetings, sprint planning, and interdisciplinary communication.
-Removed team blockers and resolved conflicts between team members.
-Ensured deliverables were met to reach sufficient quality for publication.
EDUCATION
SMU Guildhall
Plano, Texas
Masters of Interactive Technology
Specializing in Game Production
August 2019-May 2021
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Trinity University
San Antonio, Texas
Bachelor of Arts in Communication
Computer Science Minor
August 2015-May 2019
SKILLS
Team Management
-Communication
-Organization
-Agile Development
-SCRUM
-Recruitment
-Cross-Discipline Collaboration
Game Design
-Playtesting
-Level Design
-Finding the Fun
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Technology
-Word
-Excel
-Powerpoint
-Jira
-Hansoft
-Video Editing
-Qualtrics
Other
-Writing
-Media Analysis
-Survey Design
-Time Management
-Strategic Thinking
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