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RESUME

GAME PROJECTS

User Research Producer 

Crystal Call: June-Dec 2020

SMU Guildhall; Unreal Engine

-Playtested levels for establishing metrics and advised on game balance.

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User Research Producer 

Curse That Magic Cat!: June-Dec 2020

SMU Guildhall; Unreal Engine

-Researched game conveyance and user comprehension of mechanics.

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User Research Producer

Puzzle Box Palace: June-Dec 2020

SMU Guildhall; Unreal Engine

-Measured puzzle difficulty and how players approached solutions.

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User Research Producer

Space Smack!: June-Dec 2020

SMU Guildhall; Unreal Engine

-Gauged player comprehension of control schemes.

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User Research Producer

Trikaya: June-Dec 2020

SMU Guildhall; Unreal Engine

-Evaluated players’ emotional responses to game mechanics.

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Producer

HaberDashers: Jan-May 2020

SMU Guildhall; Unreal Engine

-Helped lead a team of 57 to create an arcade racing game in Unreal.

-Lead UI/Audio team through daily SCRUM meetings, sprint planning, and interdisciplinary communication.

-Removed team blockers and resolved conflicts between team members.

-Ensured deliverables were met to reach sufficient quality for publication.

EDUCATION

SMU Guildhall

Plano, Texas

Masters of Interactive Technology

Specializing in Game Production

August 2019-May 2021

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Trinity University

San Antonio, Texas

Bachelor of Arts in Communication

Computer Science Minor

August 2015-May 2019

SKILLS

Team Management


-Communication

-Organization

-Agile Development

-SCRUM

-Recruitment

-Cross-Discipline Collaboration


Game Design

-Playtesting

-Level Design

-Finding the Fun

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Technology

-Word

-Excel

-Powerpoint

-Jira

-Hansoft

-Video Editing

-Qualtrics


Other

-Writing

-Media Analysis

-Survey Design

-Time Management

-Strategic Thinking

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